Showing posts with label Guardian. Show all posts
Showing posts with label Guardian. Show all posts

Sunday, June 28, 2015

Back to my Roots


In July 2012, I wrote this post about changing my role in raids. Looking back, I'm glad I made the decision I did.

I was a main tank for my guild all through Mists of Pandaria. It was fun, challenging and I accomplished a lot. I tanked challenge modes and got the gear to prove it. I made the calls for the Stone Guard in Mogu'Shan Vaults. I tanked Rik'kal. I kited the meteor into Heroic Garrosh. I loved tanking with my boyfriend and I'll never forget that experience.

A few weeks after killing Heroic Garrosh, I took a break from raiding entirely. Close to 600 attempts on a boss really takes a toll on your mental state. I was sick of my guild and I hated the game. Eventually I came back, got my scorpion mount on one of the last kills we ever did and kept playing.

I wish I could say I was still tanking for my guild, but a number of factors caused me to make another role change. *

First, I changed classes at the beginning of Warlords. I chose to level my paladin tank, and leave my druid behind. I was tired of not seeing my transmog, or toy effects and I wanted to try something new.

It went well. I tanked Highmaul and Mythic BRF with a warrior and another paladin tank. I don't feel as comfortable with my paladin. It's not easy to explain because druid tanking came naturally, while paladin tanking is work. Paladin tanking for me is constant vigilance. If I slip up, I die. If I use a cooldown at the wrong time, I take more damage than I should. If I'm tired? Forget it. I could tank on my druid with one hand. With my paladin, my hand is gripped so tight on my mouse that I have physical pain in my thumb after a night of progression.

It may sound like I don't enjoy paladin tanking - I do! But the style is very different from my druid and I don't think it suits me.

Second, there were things I started to notice after a while that started small but chipped away at me. My suggestions or observations were often ignored on voice chat but then repeated by another and considered. My statements were interpreted as questions. If I mentioned a mechanic, people would jump to explain it to me. The tanks were continually asked to pull faster, to move the raid along through easy pulls for a faster night. I tried, for a while. When I told the raid I was pulling trash, I was met with silence. When the other tanks announced it, people answered. So I stopped talking. If I had a suggestion, I asked others to relay it. I stopped trying to lead.

It's puzzling, and frustrating how someone else can slip into your role so easily. I felt like I had to claw and scrape my way in, to prove to myself and everyone else that I was good enough. I'm still terrified of screwing up somehow, and when I first started tanking it was like having a giant weight above me. I do think I'm a good tank, and I do think I'm capable but I'm tired of being talked over, or ignored. I'm tired of feeling small.

A miserable part of me thinks that maybe people just don't care to hear me on voice chat. Or that they tuned me out. Sure, sometimes I can be loud but in my role as a main tank, I need to be heard. Another part of me thinks that the loss of the other lady tank hurt more than I thought.

I started dreading logging on to tank and I hated feeling that way. I was constantly reminding myself that it's just a few hours and then the raid will be over. I volunteered to sit more often, or I asked to DPS - though, admittedly I'm not very good at it.

I feel like I let myself down and I hate it. I feel like I should keep tanking to prove a point, but I don't need to prove myself to anyone but me. I need to play the game for me, again.

To bring this all around, I stopped tanking for my mythic group as of February this year. Instead, I swapped back to my druid to heal. Before I did this, I was healing on my druid with another guild on off nights and it was easily the most fun I have had all expansion. Partly due to the atmosphere (more laid back, but still gets the job done) and the role I play. Healing (like druid tanking) is a natural thing for me. It's comfortable, it's easy and it's familiar. I follow the tanks and the raid and I keep them alive.

Things got very stressful and I was going into raids upset and continuing to be upset for the night. We lost people I care very much about to new guilds and real life. The atmosphere became hostile (as it does when content becomes stale and progression isn't happening fast). In addition to some poor communication about raid plans and goals that exacerbated my feelings, I decided that raiding for three hours until midnight EST for three nights a week was no longer for me. As of May 2015 I ceased all mythic raiding with Apotheosis.

This brings us to right now where I'm healing full-time for Business Time on Moonrunner doing heroic modes. Admittedly, I already miss mythic raiding but taking it easy on heroic isn't a bad thing for me. Now we're starting Hellfire Citadel and the first foray into the new content was an absolute blast. I'm really enjoying the encounters we've seen so far (I actually squealed out loud when Kromok pulls the weird creeping ooze from the different coloured pools).

I'm going to play Warcraft a little more casually and it feels weird to say. I don't think I've ever been casual about WoW until this year. I'm looking forward to maybe just fooling around and seeing the world again and playing on my own time.

* If you're interested, I was a guest on TankCast and spoke with other women regarding tanking in WoD! http://www.theincbear.com/podcastgen/?name=2015-06-27_tankcast20.mp3

Tuesday, May 27, 2014

Paragone to Hell in a Handbasket - Tanking Heroic Paragons


Congratulations on making it this far in Heroic Siege of Orgrimmar! While many of the fights have had more damage or different mechanics added, Heroic Paragons of the Klaxxi is on a whole new level. With the Klaxxi, any normal mode mechanics that didn't matter REALLY MATTER now. Those parasite casts you didn't notice? Hell, you better notice them now. Aim? Really hurts. Rapid Fire? Also bad. Korven? You better tank swap if you weren't before! The list goes on.

When my raid group was looking for tips on how to kill this boss, we couldn't find a lot of information. There was very little out there and of what we found, 1/4 of it was tank related. We ended up having to trial and error our way through much of the encounter (as tanks). It's my goal here to provide that missing link for future tanks who end up tanking this encounter. I'll provide links at the bottom to the various strats we attempted as we used more than one (and there is certainly more than one way to kill this boss). This post assumes you've already killed normal paragons, and if you're looking for a guide check out my previous post!

Let's get started!

Thursday, August 22, 2013

Looking back at Throne of Thunder

With the release of the new Siege of Orgrimmar trailer and an official release date for the patch, we're steadily moving towards new content. I thought that we'd take a look back at Throne of Thunder and talk about what we liked and didn't like about Heroic fights in the instance.


Everybody walk the dinosaur!
I asked two of my guildmates - Sara, our discipline priest and Slout, our elemental shaman - to help me weigh in on our general impressions of each boss. Look for tanking thoughts in this colour, healing thoughts in this colour and ranged DPS thoughts in this colour!


Friday, February 8, 2013

Tranquil, Undaunted and Still Alive!

Hi everyone!



Boy, it's been a while and a lot has happened since the last couple posts. When I wrote my Guardian gear guide, I had just found a job and started working in earnest. Now that my boyfriend and I have moved and settled in, I find I have a little extra time to write.

In game we've been fairly busy, I've been tanking as one of three main tanks for Apotheosis and we are now 7/16H! We snagged a heroic server first kill along the way, and are currently dancing with Qin-xi and Jan-xi until we beat them into the floor. (And we're recruiting, come check us out!)


I got my green dragon,
Other than raiding I've been mostly puttering around on alts, I leveled my priest to 90 and my new monk tank to 85. I still haven't done many dailies, or grinded up the rep for many factions. I'm sadly sitting around honoured or revered for most of them. I did make it a priority to finish up the Order of the Cloud Serpent, and got the rep for gear I would need to get into raids but I haven't pushed through for Golden Lotus, or the August Celestials.

I tried out Brawler's Guild and was horrifically embarrassed when I got pecked to death over and over by Dippy. I think I've been scarred for life. I don't want to go moonkin on my druid and many of the fights favour ranged over melee. I may need to get my priest some shadow gear and try that.

And I washed my yak.





The thing that's held my interest for some time has been Challenge Modes. I recently got my Challenge Conqueror: Silver on my druid and got to pick my pretty phoenix! The really awesome thing about Challenge Modes is that as a guild, we've been rotating groups and people through to try and get everyone at least Silvers so we can all get phoenixes. We had one group get Realm First Challenge Conqueror Gold, and that spurred a lot more people to get involved.

Pretty biiiird, pretty biiiird.


I've tanked every CM on my druid and healed some of them on my priest. It's my intent to heal all of them on Kaleri and I have a group interested in Golds so we're shooting for that. I've thought about tanking Gold CMs, but you really need a set group and swapping folks in and out (the way I got my silvers) isn't ideal.

I'd like to blog a little more about Challenge Modes in a future post, not guides but more what they were like and how I felt tanking as a druid and healing on my priest. Stay tuned!

Flying off into the sunset

Sunday, September 23, 2012

Mists of Pandaria Pre-Raid Gear for Guardian Druids

As we're all getting ready for Mists, the question circles around "Who's making a gear list for <insert class>?" I decided to post my own pre-raid gear list by slot that I wrote up for personal use and maybe it'll help give some of you an idea of where you want to start!

Quick note: Most of the rep gear is listed first. This is because the ilevel of the available rep gear is 489, and therefore has more stats allocated to it. Heroic gear from dungeons comes in a close second. Don't stress out if you can't get all the rep gear right away; there are great heroic dungeon options!

Helm:
Red Smoke Bandana Hit and Mastery - meta and blue socket + 180 agility - Klaxxi
Windblast Helm Haste and Mastery - meta gem/red socket + 180 agility - Siege of Niuzao Temple
Soulburner Crown Hit and Crit - meta and yellow socket + 180 agility - Scholomance

Neck:
Delicate Necklace of the Golden Lotus Crit and Mastery (Quest Reward)
Choker of the Klaxxi'va Hit and Crit - Klaxxi
Engraved Amber Pendant Crit and Haste - Siege of Niuzao Temple
Scorched Scarlet Key Hit and Exp - Scarlet Halls

Shoulders:
Imperion Spaulders  Hit and Crit - yellow socket + 60 agility - Golden Lotus
Fizzy Spaulders Crit and Haste - red socket +60 haste - Stormstout Brewery
Doubtridden Shoulderguards Hit and Exp - red socket + 60 exp - Temple of the Jade Serpent

Chest:
Softfoot Silent Wrap Hit and Exp - Two sockets (Y/B) + 120 agility - Golden Lotus
Greyshadow Chestguard - Crit and Mastery - Two sockets (Y/Y) + 120 agility - Leatherworking
Korloff's Raiment Hit and Crit - yellow socket + 60 agility - Scarlet Monastery

Cloak:
Blackguard Cape Hit and Mastery - Shado-Pan
Windsoaked Drape Crit and Mastery - Temple of the Jade Serpent
Aerial Bombardment Cloak  Hit and Crit - Siege of Niuzao Temple

Bracers:
Quillpaw Family Bracers Hit and Crit - The August Celestials
Lightblade Bracer - Crit and Mastery - Scarlet Halls

Hands:
Fingers of the Lonliest Monk Exp and Haste - The August Celestials
Greyshadow Gloves - Crit and Mastery - red socket + 60 crit - Leatherworking 
Hound Trainer's Gloves Exp and Mastery - Scarlet Halls

Belt:
Klaxxi Lash of the Burrower Crit and Mastery - blue socket + 60 crit - Klaxxi
Icewraith Belt Crit and Mastery - Scholomance

Legs:
Dreadsworn Slayer Legs Crit and Mastery - red socket + 60 agility - Klaxxi
Wall-Breaker Legguards Exp and Mastery - red socket + 60 mastery - Gate of the Setting Sun

Feet:
Tukka Tuk's Hairy Boots Hit and Haste - The August Celestials
Dashing Strike Treads Crit and Mastery - yellow socket + 60 agility - Scarlet Monastery

Rings:
Seal of Ghoulish Glee Hit and Crit - World Event (Hallow's End)
Pulled Grenade Pin Crit and Mastery - Gate of the Setting Sun
Signet of Dancing Jade Crit and Exp - Temple of the Jade Serpent

Trinkets:
Lao-Chin's Liquid Courage Static stam + mastery on use - Shado-Pan
Relic of Niuzao Static stam + dodge on use - Darkmoon Ox Deck
Relic of Xuen Static agi + agi proc - Darkmoon Tiger Deck
Brawler's Statue Static dodge + dodge on use - World Event (Brewfest)
Heart of Fire Static mastery + dodge on use- Shado-Pan Monastery
Iron Protector Talisman Static stam + dodge proc - Mogu'shan Palace

Many viable trinkets here, so it depends on your playstyle! (Or the encounters you will be coming up against.)

Weapons:
Inscribed Tiger Staff Crit and Mastery - Inscription
Snowdrift's Bladed Staff Exp and Mastery - Shado-Pan Monastery
Firestorm Greatstaff Crit and Haste - Scarlet Monastery
Amber Spear of Klaxxi'vess Hit and Haste - Klaxxi
Spear of Xuen Crit and Mastery - Archaeology
Ghostheart Crit and Haste - Mogu'Shan Vaults


Mists of Pandaria Leather Reputation and Dungeon Gear

Mists of Pandaria is only a few days away and there's plenty of information out there. In the interest of having something easy to read, I've compiled a list by location of various reputations and dungeon bosses that have the gear that Guardian or Feral Druids may be interested in.


Reputation Gear

Klaxxi
Honoured:
Bracers: (crit/mastery) Cruel Mercy Bracers

Revered:
Neck: (hit/crit) Choker of the Klaxxi'va 
Belt: (crit/mastery - blue socket + 60 crit) Klaxxi Lash of the Burrower 
Legs: (crit/mastery - red socket + 60 agility) Dreadsworn Slayer Legs

Exalted:
2H Polearm: (hit/haste) Amber Spear of Klaxxi'vess


August Celestials
Honoured:
Cloak: (crit/haste) Bladesong Cloak

Revered:
Hands: (exp/mastery) Fingers of the Loneliest Monk
Bracers: (hit/crit) Quillpaw Family Bracers
Feet: (hit/haste) Tukka-Tuk's Hairy Boots 

Shado-Pan
Honoured:
Legs: (hit/mastery) Tough Mushanhide Leggings
Ring: (crit/haste) Mark of the Dancing Crane

Revered:
Trinket: (static stam/mastery on use) Lao-Chin's Liquid Courage
Cloak: (hit/mastery) Blackguard Cape 
Helm: (hit/mastery - meta and blue socket + 180 agility) Red Smoke Bandana

Golden Lotus
Honoured:
Gloves: (crit/mastery) Surehand Grips

Revered:
Shoulders: (hit/crit - yellow socket + 60 agility) Imperion Spaulders 
Chest: (hit/exp - yellow and blue sockets + 120 agility) Softfoot Silent Wrap
Ring: (hit/haste) Anji's Keepsake

While you're leveling (or afterwards if you plan to farm some dungeon gear) here's where to look for leather drops:

New Mists Dungeons - Normal ilvl 410 Heroic ilvl 463

Stormstout Brewery

Ook Ook
Chest: (crit/haste - heroic: blue gem slot + 60 agility) Nimbletoe Chestguard (Normal) (Heroic

Yan-Zhu the Uncasked:
Shoulders: (crit/haste - heroic: red socket + 60 haste) Fizzy Spaulders (Normal) (Heroic)

Hoptallus
Belt: (hit/exp) Belt of Brazen Inebriation (Heroic)

Gate of the Setting Sun

Saboteur Kip'Tilak
Bracers: (haste/exp) Saboteur's Stabilizing Bracers (Normal) (Heroic)
Ring: (crit/mastery) Pulled Grenade Pin (Heroic)

Raigonn
Legs: (exp/mastery - heroic: red gem slot +60 mastery) Wall-Breaker Legguards (Normal) (Heroic)

Shadow-Pan Monastery

Master Snowdrift
2H Staff: (exp/mastery) Snowdrift's Bladed Staff (Normal) (Heroic)
Trinket: (static mastery - dodge on use) Heart of Fire (Heroic)

Taran-Zhu
Ring: (hit/haste) Seal of Hateful Meditation (Heroic)

Siege of Niuzao Temple

Vizier Jin'back
Neck: (crit/haste) Engraved Amber Pendant (Heroic)

General Pa'valek
Cloak: (hit/crit) Aerial Bombardment Cloak (Heroic)

Wing Leader Ner'onok
Helm: (haste/mastery meta gem/red socket + 180 agility) Windblast Helm (Heroic)

Temple of the Jade Serpent

Wise Mari
Cloak: (crit/mastery) Wind-Soaked Drape (Heroic)

Lorewalker Stonestep
Trinket: (static agility + haste proc) Windswept Pages (Heroic)

Liu Flameheart
Ring: (crit/exp) Signet of Dancing Jade (Heroic)

Sha of Doubt
Shoulders: (hit/exp - heroic red socket + 60 exp) Doubtridden Shoulderguards (Normal) (Heroic)

Mogu'shan Palace

Gekkan
Trinket: (static stamina + dodge proc) Iron Protector Talisman (Normal) (Heroic)

Xin the Weaponmaster
2H Polearm: (crit/haste) Ghostheart (Normal) (Heroic)
Feet: (haste/exp - heroic yellow socket + 60 agi) Boots of Plummeting Death (Normal) (Heroic)


Scarlet Halls

Houndmaster Braun
Hands: (exp/mastery) Hound Trainer's Gloves (Heroic

Armsmaster Harlan
Bracers: (crit/mastery) Lightblade Bracer (Heroic)

Flameweaver Koegler 
Neck: (hit/exp) Scorched Scarlet Key (Heroic)

Scarlet Monastery

Brother Korloff
2H Staff: (crit/haste) Firestorm Greatstaff (Heroic)
Chest: (hit/crit - yellow socket + 60 agi) Korloff's Raiment (Heroic

High Inquisitor Whitemane
Trinket: (static hit + agility on use) Flashing Steel Talisman (Heroic)
Feet: (crit/mastery - yellow socket + 60 agility) Dashing Strike Treads (Heroic)

Scholomance

Instructor Chillheart
Belt: (crit/mastery) Icewraith Belt (Heroic)

Jandace Barov
Legs: (crit/haste - yellow socket + 60 haste) Ghostwoven Legguards (Heroic)

Lillian Voss
Hands: (hit/haste) Tombstone Gauntlets (Heroic)
Trinket: (static crit/agility proc) Searing Words (Heroic)

Zone: Helm: (hit/crit - meta and yellow socket + 180 agility) Soulburner Crown (Heroic)