Tuesday, October 22, 2013

Para-gong Show - Tanking Paragons of the Klaxxi

Kalbeari the Prime has a nice ring to it... I think I'll keep it!

Now that Siege of Orgrimmar is finally completely open to the masses with the last LFR wing opening today, there are more folks coming up against the later bosses in the instance. After many boss fights that come down to simple tank swaps, Paragons of the Klaxxi - with its NINE mobs who each have different abilities - can intimidate the best of us. I'm here to help you break this fight down into a manageable order and to walk you through everything a tank will need to worry about.

At any given time, three Klaxxi will be active during the fight (until the end when no more can jump down). That's three mobs that need to be tanked and all three of them do something different. Some Klaxxi can't be tanked after you've tanked their partner while others require tank swaps or massive healer cooldowns.

The order in which the Klaxxi join the fight is static. At first, you will have Rik'kal, Skeer and Hisek. Next to spawn are; Ka'roz, Korven, Iyyokuk, Xaril, Kaz'tik and Kil'ruk.

The kill order Apotheosis uses is this; Rik'kal, Skeer, Hisek, Korven, Iyyokuk, Xaril, Kaz'tik, Kil'ruk and Ka'roz.

Please do keep in mind this is meant as a guide primarily for tanks. If you're looking for a basic how-to, Evrelia Gaming has an overall guide. If you want to know how to heal this fight (and an even more in-depth look at the fight), check out the excellent post by Healiocentric. It is also worth noting that each guide has a different kill order than the one my guild uses.